Less Video, More Game

I really should institute a rule against posting about Kickstarter projects once they've already gained full funding. Instead, I should be focusing on projects that actually need promoting. I can't resist with this one though. From a design perspective, this concept is a-maze-ing. Aaron Rasmussen and Michael T. Astolfi have created a game that has absolutely no visuals. The way you play is by listening. Through the sounds you hear, you can figure out where you're at in the game and find your way around the environment they've created just using your ears. How cool is that?

~JP Pullos

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